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            I have recently been using a set of tools called fastlane, developed by Felix Krause. fastlane helps to automate the steps involved in building and deploying iOS applications to the App Store.
            
        
        
    
        
            
    
        
        
            
        
            
        
            
        
            
                
                
                    
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            Explaining the very basics of AVFoundation while building a Mac Application that stitches 3 .mov files together.
            
        
        
    
        
            
    
        
        
            
        
            
        
            
        
            
                
                
                    
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            Explaining the very basics of getting a simple 2D fighter plane game up and running with SpriteKit
            
        
        
    
        
            
    
        
        
            
        
            
        
            
        
            
                
                
                    
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            About a month ago, I was using the MoTeC i2 Data Analysis software to look through some telemetry data that I had exported from a popular racing simulator game.
            
        
        
    
        
            
    
        
        
            
        
            
        
            
        
            
                
                
                    
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            This post describes how to develop an Earthquake Monitor application based on live data from the USGS, using Silverlight, the MVVM Pattern, Visiblox and the Silverlight Bing Maps Interactive SDK.
            
        
        
    
        
            
    
        
        
            
        
            
        
            
        
            
                
                
                    
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            In this post, I explore four of the available iOS charting libraries and investigate the features, API, and pros and cons of each.